Mega Man X: Corrupted (flash fangame)

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Offline Acid

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Reply #1325 on: July 22, 2011, 08:01:39 PM
I do prefer x-3 style over the x4-6.

High five, man.



Offline Blackhook

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Reply #1326 on: July 22, 2011, 10:48:17 PM
It is a nice style..the only thing I don't like about it are X's sprites. Yep, he always seemed..weird to me.


Offline JKB Games

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Reply #1327 on: July 25, 2011, 08:24:27 PM


New Elite enemy. Fire Beetle by Giro.



Offline Acid

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Reply #1328 on: July 25, 2011, 08:25:27 PM
Reminds me of those classic enemies. The floating shields which can only be hurt from behind.

I know they have a name, but I forgot it.



Offline JKB Games

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Reply #1329 on: July 25, 2011, 08:38:19 PM
Reminds me of those classic enemies. The floating shields which can only be hurt from behind.

I know they have a name, but I forgot it.

Shield Attackers. This one does the same back and forth but he will try to ram you or go out of his normal path to set you on fire.



Offline Align

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Reply #1330 on: July 25, 2011, 10:53:30 PM
"Elite"?



Offline JKB Games

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Reply #1331 on: July 25, 2011, 11:04:47 PM
Regular Enemies: Your usual small to medium sized enemies;
Sentinel Enemies: Usually large, stationary and durable;
Elite Enemies: Can be any size but have a lot more AI and attacks almost equivalent to Minibosses;
Minibosses: Usually large or huge enemies that will lock the screen forcing you to fight them.



Offline Flame

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Reply #1332 on: July 26, 2011, 02:21:35 AM
Reminds me of those classic enemies. The floating shields which can only be hurt from behind.

I know they have a name, but I forgot it.
They are in the X series too. X2-5 had them, X6 didnt, and I dont remember if X7+8 did.

that said, real cool, JKB

...When Larry the reploid accountant goes maverick of his own accord, he's certainly formidable during tax season, but he isn't going to provide X the challenge needed to make him grow as a warrior and reach his potential.


Offline Meritur

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Reply #1333 on: July 27, 2011, 09:14:03 PM
I like how he post a pic from time to time.
That keeps us occupied an cheering and gives him and the guys in the backgrund some motivation too.

Cant wait till the next pic  <3



Offline JKB Games

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Reply #1334 on: August 03, 2011, 08:45:49 PM


Another enemy.



Offline RetroRespecter

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Reply #1335 on: August 03, 2011, 08:52:40 PM
These Mavericks keep getting better and better.



Offline Meritur

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Reply #1336 on: August 03, 2011, 09:43:41 PM
This one is calling for wind razor or H. Missile. :)
Like it, an enemy thats rather hard to reach but still a must kill.
And i see it blocking a path at the beginning so that you must return to that spot later on :D



Offline Blackhook

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Reply #1337 on: August 04, 2011, 08:19:01 AM
It almost calls for a rising lava pool 8D


Offline Meritur

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Reply #1338 on: August 05, 2011, 01:07:02 AM
Yeah, that would be a nice one too like in X2 or X3 just harder because of this damn little...  you know what i mean ^^



Offline JKB Games

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Reply #1339 on: August 13, 2011, 12:36:02 AM


Drill Blaster by Giro.
Tileset is a mix of custom by blackbeltdude and other tiles from x2-3.



Offline Paradox1080

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Reply #1340 on: August 14, 2011, 04:24:38 AM


Drill Blaster by Giro.
Tileset is a mix of custom by blackbeltdude and other tiles from x2-3.

Hey JKB i was wondering about your ultimate armor sprites. Did you create them yourself or did you get them a link? I say this because i am in need for those sprites so i can develop my fan game. If you can in anyway help me i would really appreciate it :)

Thanks, Paradox1080



Offline JKB Games

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Reply #1341 on: August 23, 2011, 07:24:32 AM
Hey JKB i was wondering about your ultimate armor sprites. Did you create them yourself or did you get them a link? I say this because i am in need for those sprites so i can develop my fan game. If you can in anyway help me i would really appreciate it :)

Thanks, Paradox1080

Those are custom made for the game.
Sorry but they won't be available at least not for now.

Posted on: August 15, 2011, 04:23:26
[youtube]http://www.youtube.com/watch?v=IoIPWUNsLE4[/youtube]



Offline Align

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Reply #1342 on: August 23, 2011, 10:44:26 AM
i'm drooling uncontrollably



Offline Blackhook

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Reply #1343 on: August 23, 2011, 10:53:48 AM
I came....to this thread with high expectations. And they were fullfilled.


Offline Acid

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Reply #1344 on: August 23, 2011, 01:29:07 PM
Sprite animations look great.



Offline RetroRespecter

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Reply #1345 on: August 23, 2011, 05:36:28 PM
Those are some crazy combos! The only thing missing is Axl.



Offline MrBaryl

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Reply #1346 on: August 23, 2011, 06:03:11 PM
Look at those crazy skills, give Zero a triple jump already!


Offline VirusChris

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Reply #1347 on: August 24, 2011, 06:49:55 PM
A-A-Awesome! I'm loving Zero's skills! This is why I love Zero, for his awesome badass sword-wielding skills and his cool personality! I also love X too, and I am in awe at how cool each of their playing styles are!

By the way can you tell us about the rough estimate of how far your game is complete? I know you haven't done any videos on the bosses yet, so I'm curious.
Also if you were given the chance or chose to include Axl into the game, how would you have done it?

@RetroRespecter
Though I mentioned Axl, I believe JKB mention this game takes place sometime after X5 (a what if scenario if Zero lived, I think) or X6 so this is before Axl shows up... but I would've like to see Axl in it too. I wonder how JBK would of handle his character in the game.

Also do you take requests? Like adding a certain character or a certain scenario played out for a secret part would you? But I'm just curious so sorry if I'm being pushy here or seemingly trying to push more work on you.


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Offline JKB Games

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Reply #1348 on: August 24, 2011, 08:46:39 PM
Also do you take requests? Like adding a certain character or a certain scenario played out for a secret part would you? But I'm just curious so sorry if I'm being pushy here or seemingly trying to push more work on you.

At this point in development I'm not open to any suggestions for new features.



Offline Protoman Blues

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Reply #1349 on: August 24, 2011, 10:46:48 PM
At this point in development I'm not open to any suggestions for new features.

Not even Playable Blues?  8D