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Messages - KudosForce

Pages: 1 2 3 4 ... 36
26
News and Announcements / Re: Keiji Inafune leaves Capcom (UPDATE)
« on: November 06, 2010, 07:33:21 PM »
What does any of this have to do with Inafune leaving?

Nothing at all. Going off-topic is how RPM rolls.

27
Gaming / Re: Sonic Colors (Wii, DS)
« on: November 06, 2010, 11:32:12 AM »
Well then, in that case, I've got no other choice: I have to leap into the unknown and try it myself.

Hopefully, I won't regret this. '>.>

28
News and Announcements / Re: Keiji Inafune leaves Capcom (UPDATE)
« on: November 05, 2010, 08:35:18 PM »
A general purpose company, huh? That reminds me of the humble beginnings of certain companies (e.g. Konami, Nintendo).

It's a shame he won't get to do outsourced work for MML3, though (although, I wouldn't surprised if Capcom had read his interview before he asked them -_-).

29
Gaming / Re: Sonic Colors (Wii, DS)
« on: November 05, 2010, 06:52:05 PM »
That's what I'm saying; you can't really trust media outlets, these days, so I have to rely on word of mouth, or first-hand experience, to even figure out if the game is, you know, good.


30
Very much so agreed. This will be a worthy successor to the SNES trilogy, I can feel it! owob

So this time it's not K. Rool and his Kremlins, but moles?

According to the article on this in my latest NP mag, the animals on the island have all been brainwashed by a bunch of masks, called the "Tiki Tak Tribe".

31
Fan Games / Re: MegaMan 72
« on: November 03, 2010, 10:39:22 PM »
I'm very saddened to hear that, Lurch. :( It would have been nice if this tribute to Florian Hufsky was made, but that's the way things go, I suppose. It can't be helped.

But still, I'm rather thankful of the time I've spent with you and the rest of the MM72 crew. This experience helped me hone my storytelling skills, which I'm thankful for. I'll certainly put them to good use in my 2nd home, the Time Tangent Team. ;)

That said, I wish you good luck with life and your bright future ahead of you. Auf wiedersen, my friend, and fight for everlasting peace! owob

32
News and Announcements / Re: Keiji Inafune leaves Capcom (UPDATE)
« on: November 03, 2010, 10:22:59 PM »
I wouldnt mind doing the same to those who keep mentioning Megaman X and Classic 2.

Theyre good and all, but the games that came after were better, and the constant praising of those two is starting to make them overrated.

On Mega Man X, your mileage may vary, but on the subject of Mega Man 2...definitely!

I mean, most of the classic titles are underrated. Mega Man 4, for example, is the most balanced of the NES titles, yet doesn't really get much love. That escapes me, really...

33
Gaming / Re: Sonic Colors (Wii, DS)
« on: November 03, 2010, 07:46:38 PM »
Although I've been hearing good things about this game, I still have reservations on whether it's actually worthwhile (and not fool's gold) for me. :\

I miss the days when I had to judge a game on its own merits, without relying on magazines and such...Although doing that has its disadvantages, you could always be sure if something was worth playing, rather.

But enough of my musings. I'll have to wait and see if Sonic Colors gets a good enough reputation, before trying it out.

34
If you ask me, Final Fight needs one. After all, the series needs to recover from that "Streetwise" debacle.

35
I'm still waitin' for the boss design contest that seem to happen in almost every Mega Man game (save the X, Zero, and ZX series though).

You and me both. :chant: Keep the faith alive! owob We might get a new RM design contest, some day...even if Inafking isn't around.

36
Considering how Sensei's design has a native-American touch to it, while Komaki's is closer to the Japanese fanbase's tastes...

Looks to me like there is a bit of bias on the Japanese fanbase front. Them's the breaks, I suppose.

37
News and Announcements / Re: Keiji Inafune leaves Capcom
« on: October 30, 2010, 09:23:42 PM »
IMHO Classic suffers more translation issues than X.  In the NES days there was simply no attempt made at consistency.  A great deal of information was stated out-of-game and not carried over, which led to a lot of what we thought we knew being completely wrong.  I generally just avoid any plot discussions prior to MM8, my head hurts less that way.

Sure, but owning the Complete Works art book for the Classic series allows me to get some of that missing info, so I try not to show too much concern for story details and inaccuracies. Besides, if everything was explained in-game, you wouldn't use imagination to interpret things.

Of course, with the Classic series, you're not really expected to think about the story; you get a brief synopsis, (and, occasionally, mandatory quick plot twist cut-scenes) you pick up the controller and start blasting things. When it comes to classic gameplay in the vein of Mario (old-school), Final Fight, Metroid, Sonic (old-school) and so forth, a worthy challenge and great enjoyment are what matters the most, along with the assurance of good game quality.

Of course, one could say that GB V, MM7, 8, MM&B, 9 and 10 kinda missed the point, on the "get on with it!" front...

38
News and Announcements / Re: Keiji Inafune leaves Capcom
« on: October 30, 2010, 05:38:26 PM »
Man, sometimes I'd like to put myself as a Mega Man fan into questioning.. :<

On my end, I have to put myself as Mega Man X fan into questioning...:\ How could I possibly enjoy that series with all this uncertainty over translated terms and whatnot?

Luckily, I can always blissfully enjoy the Classic Mega Man series, warts and all. 8) Though, I need to get around to collecting the Legends series...

39
Oh yes. This game is going to be 10 times more awesome than I thought! 8B

By the way, I'm really liking those mole enemies. They remind me of that mole boss, from Donkey Kong Land. 8)

40
News and Announcements / Re: Keiji Inafune leaves Capcom
« on: October 30, 2010, 04:08:29 AM »
I dunno about everyone else, but I think this article might put the worrying to rest:

http://www.themmnetwork.com/2010/10/29/mega-man-projects-still-carrying-on/

41
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: October 30, 2010, 02:24:18 AM »
Might be cool? That's the understatement of the decade, right there.

I mean, I can't possibly convey HOW MUCH TIME it has taken, before Capcom has finally decided to put Mike Haggar in a crossover fighting game (let alone a fighting game that isn't Final Fight Revenge). It's a big milestone for Final Fight history.

42
News and Announcements / Re: Keiji Inafune leaves Capcom
« on: October 30, 2010, 01:34:03 AM »
Since when do you guys work for Inafking? >U<

But yeah, I'm pretty sure that he'd start up his own development company. That's the safest way to make sure you have plenty of creative control, I'd say (unless it's not that simple).

Though, I have to wonder...If we get a Mega Man 11, who will do the artwork? Higurashi and Ishikawa are the only artists that come to mind, for me.

43
News and Announcements / Re: Keiji Inafune leaves Capcom
« on: October 29, 2010, 01:33:18 PM »
:o

WHAT!? Noooooooooooo!!!

Well, this is unexpectedly unpleasant. But still, I do understand that not being directly involved with your work can be detrimental, in the long run. I just hope that Mega Man Legends 3's development will go smoothly without him (especially since fans are getting involved '>.>). A possible Mega Man 11 would likely be done well without him, but still.

I won't be surprised if he follows Yuji Naka and Masahiro Sakurai's footsteps and decides to start up his own independant company. Good luck to you, sir! :chant: I'll continue to follow your work.

44
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: October 29, 2010, 01:03:12 PM »
The problem here is that Capsule Computers kept using the SAME Reps for the series. Many fans are getting tired of seeing the Succubus and Cat-Monster all the time in crossovers.

SVC: Chaos was a small breath of fresh air when it had the Vampire Protagonist.

True, but try telling that to Capcom. The saddest part, is that Hsien-Ko was in the list of characters considered for TvC's US release. :|

On the bright side, UDON gives attention to that franchise, if only through art books...

45
Fan Creations / Re: The Gonzo has art.
« on: October 29, 2010, 12:34:53 PM »
Nice KH-style designs, there. 8) I'm quite fond of the Roll and Continued Org., in particular.

That said, I could see the monitor-headed one spending most of his time in the shadows (ala Giovanni from earlier Pokemon works, and Dr. Deviler from Super Robot Red Baron).

46
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: October 28, 2010, 08:41:17 PM »
Well I, for one, am glad that Felicia gets to appear in a Capcom crossover fighting game again. It's nice to have more than one Darkstlakers representative, for once. óVó

47
Fan Creations / Re: BarylTDF's gallery of everything.
« on: October 28, 2010, 01:51:39 AM »
Mag-nificent! [eyebrow] A worthy tribute to Rockvania, that is.

48
Fan Creations / Re: Rebirth of the Rockman-Themed Stolen *Bleep* Thread!!
« on: October 26, 2010, 12:53:16 PM »
Rather nice to see them drawn in the same style.

Though, I have to wonder why the 2nd one is ridiculously thin, and why the furthermost top right one has a flattened chest...o~O

49
I don't know why, but this is somehow making some of the designs more tolerable. :3

50
Gaming / Re: ITS MAHVEL 3 BAYBEE (The MvC3 topic)
« on: October 25, 2010, 08:28:54 PM »
Yup, that's the one I was thinking about! owob

On another note, the fact that we now have 2 of Doctor Strange's foes without the man himself being in is hilariously sad. Oh well. Such circumstances can't be helped, really.

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